TECHNICAL DESIGN AND DEVELOPMENT
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Together, Houdini and I can:
-Create tools for procedural terrain generation with advanced scattering techniques, geocoding, satellite imaging, and geometry stamping
-Enhance the level design process with procedural tools that work seamlessly within Unreal and Unity
-Model game-ready and texturing ready procedural 3D assets

-Implement RBD and VFX simulations created in Houdini within Unreal and Unity​

See Mountain Spline Tool

Procedural Terrain Generation

Satellite Imaging, Stamping and Controlled Scattering

Tool and Asset Creation

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  • Home
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